Caribbean Religious History offers the first comprehensive religious history of the region. "Bestiary" by Jonathan Drain and F.The colonial history of the Caribbean created a context in which many religions, from indigenous to African-based to Christian, intermingled with one another, creating a rich diversity of religious life. Faced with unspeakable horror, can he keep his discoveries a secret and prevent a great evil from awakening to threaten the entire world?Ħ. "City of Serpents" ( Pathfinder's Journal) by Jay Thompson (72)Įando Kline discovers a long lost serpentfolk city deep beneath the surface of Golarion and finally reaches the goal set by his mysterious ioun stone. Wesley Schneider (64)Ĭan the brave adventurers clear the threat of blood-thirsty morlocks as they venture through the winding tunnels of the Darklands?ĥ. Witness the drow's dark science, capable of twisting flesh into bizarre new forms, granting strange powers at a deadly price, and transforming men into unspeakable monsters.Ĥ.
In the shadows of the Darklands mad drow alchemists revel in the madness of a perverse new art: fleshwarping. Murder, demon worship, and genocide: these are the least of the dark elves' sins. Brave the twisted streets and deadly caverns of the deadly subterranean refuge, learn the ways of the drow's demon-sworn families, and take part in the depredations of the dark elves in this gazetteer of one of the foulest metropolises in all Golarion.ģ. Wesley Schneider (48)ĭeep beneath the surface, in a land untouched by the scouring sun, grows the root of a forgotten evil, a city of magic-warped stone and bladed iron: Zirnakaynin, the Last Home of the Elves. Do the PCs dare to trespass into the realm of the drow? Can they hope to weather horrors that have lain hidden in the darkness for millennia? And will their cunning be enough to pass as drow themselves?Ģ. Through guile and strange magic, someone must don the cruel visage of the drow and infiltrate their merciless ranks. With the dark elven taint in Celwynvian purged, the elves seek to learn more of their foul cousins' terrible scheme. The way to the Darklands stands open and the plot of the drow takes shape. Pathfinder Editor-in-Chief James Jacobs discusses playing drow (or at least dressing up like them) and game balance issues, railroading plots, and roleplaying that result from such an adventure.ġ. Of course, there's more adventure from Eando Kline who reawakens an evil that could jeopardize all of Golarion and five new monsters!įoreword: "To Serve the Matron" by James Jacobs (4) This volume of Pathfinder Adventure Path presents a gazetteer of the sunless drow city of Zirnakaynin, an exploration of the deformed monsters created by the dark elves, and a Set Piece adventure set in a remote corner of the Darklands.
Already their foul ambitions grasp for the world above, threatening a cataclysm beyond reckoning and the advent of a second Age of Darkness. From their city of Zirnakaynin the dark elves rule an empire of lies and dark magic. The Underworld Awaits!Far below the world of light, a cavity of unspeakable evil spreads an ancient hatred through the darkness. Wesley Schneider, and fiction by Jay Thompson, is the fourth chapter in the Second Darkness adventure path and was released on December 10, 2008. Wesley Schneider with support articles by Darrin Drader, Jonathan Drain, and J.D.